Scripts to make the game interesting even after 500 turns.Mongols, Aztecs and Papal States playable from the start.Historical rulers for the most of the factions.Konstantinoupolis -> Istanbul, Nanjing -> Yanshan/Zhongdu.) Cities name change in function of the owner (ex.Little tweaks in the AI for better intercontinental warfare.New religions : Buddhism, Hinduism and Shinto.Better grass, better water and re-textured Aztec Cities mod integrated.Tipi for north american, red brick castles for Novgorod and Poland, and stone forts.Simulation of the Great Wall of China with impassable mountains and stone forts.Cities as much historical as possible and based from medieval demographic studies.199 Provinces to conquer, names written in native languages.Section based on information in New Factions ![]() Aztecs, Mongols and Papal States are also playable from the beginning. It adds 3 new religions and 13 new playable factions. The map covers most of the world from the Americas to Japan, and Greenland to Australia. Falcom Total War 3 : The Total Conquest is a modification for Kingdoms that provides a world map.
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